This project aims to streamline the porting and modding experience, making it easier to bring game assets into Unreal Engine. Unreal Engine games made below 4.12 (a guess) will have material data.
We are currently exploring data analysis methods for their ability to strengthen the synthesis and evaluation of information generated within domestic and international safeguard regimes. Safeguard ...
Abstract: Ground-penetrating radar (GPR) data inversion plays a vital role in accurately interpreting subsurface structures, serving as a foundation for non-destructive inspection in infrastructure ...
Abstract: The interface extraction and its topological relationship is a critical step toward the visualization, recognition, and feature retrieval of multi-material objects. The existing methods pay ...