Solving Rubik’s Cubes is a learnable skill. However, to compete at the top level, you’ll have to train hard. Speed cubers can solve a 3×3 cube in under ten seconds these days, after all. [aaedmusa] ...
NEW YORK (AP) — If you've ever had trouble solving a Rubik’s Cube, a good piece of advice is to break it down into steps. It's worth a shot: That advice is from the man who invented it. “Problem ...
The Rubik’s Cube has been around for decades. I’ve toyed with the cube, probably in the very late ‘80s or early ‘90s, but never imagined being able to solve one. But wouldn’t it be satisfying if I ...
Ernő Rubik, who turns 80 on July 13, finished the prototype of his "Magic Cube" 50 years ago. Fifty years ago, as he sat in his mother’s apartment in Budapest, Hungary, young professor, Ernő Rubik, ...
This guy’s thinking outside the box. Florian Kastenmeier, of Germany, now holds the Guinness World Record for assembling the largest collection of rotating puzzles in the world — a whopping 1,519. The ...
If you’ve ever dabbled with a Rubik’s Cube, you know it isn’t the easiest puzzle to crack. Despite the challenging nature of the game, it’s endured longer than most other toys of its generation—think ...
NEW YORK -- If you've ever had trouble solving a Rubik's Cube, a good piece of advice is to break it down into steps. It's worth a shot: That advice is from the man who invented it. "Problem solving ...
The first person to solve a Rubik’s Cube spent a month struggling to unscramble it. It was the puzzle’s creator, an unassuming Hungarian architecture professor named Erno Rubik. When he invented the ...
If you’ve ever dabbled with a Rubik’s Cube, you know it isn’t the easiest puzzle to crack. But despite the challenging nature of the game, it’s endured longer than most other toys of its ...
Rubik’s Cube, and other classic toys sold by toy maker Spin Master, have been redesigned to reduce their environmental impact, as part of an effort by Spin Master to make their playthings more ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
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