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The Epic Citadel demo is 52 megabytes of JavaScript, which uses WebGL to draw to an HTML5 canvas. The JavaScript was created with Emscripten, which allows developers to compile existing C++ code ...
Fireship on MSN2d
WebGL 3D Graphics Explained in 100 Seconds
WebGL (Web Graphics Library) is a JavaScript API that enables hardware-accelerated 2D and 3D graphics directly in the browser via the HTML canvas. It powers tools like Google Maps, enables web-based ...
Unreal Engine 3, the game engine that runs fan favorites like Mass Effect, Gears of War, and Infinity Blade, has been ported to run inside a web browser without any plug-ins. Using JavaScript ...
Since then, a raft of technologies—canvas for 2D graphics, WebGL for 3D graphics, HTML5's video and audio tags, JavaScript interfaces for microphones and webcams, among others—have piece by ...
Thibaut Despoulain created the title using HTML5, JavaScript, and WebGL technologies, and it serves as an excellent showcase for both the graphical efficiency and scalability of those standards.
My previous article, Depth Camera Capture in HTML5, introduced a web application API to capture and manipulate depth stream data from cameras like the Intel® RealSense™ Depth Camera in the Chrome* ...
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