Lead Skyrim designer Bruce Nesmith reveals that the success of Baldur's Gate 3 probably won't change The Elder Scrolls 6 at ...
Skyrim lead designer Bruce Nesmith looks back on Oblivion's Horse Armour DLC 18 years after the internet revolted against it.
Starfield and Skyrim designer Bruce Nesmith isn't sure if telling players about bugs before launch would be the right move.
In a recent interview, Nesmith tells VideoGamer that Bethesda must have sold millions of horse armors, “and that was kind of ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Nesmith continues that because games are so big nowadays, it is impossible for them to be completely clean. Bugs will appear, but Nesmith believes there used to be a sense of forgiveness which has ...
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...
Hawthorn is an upcoming game from some ex-Bethesda devs about animals harvesting produce, setting up dinner parties, and ...
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...
Hawthorn is coming from brand-new indie developer NEARstudios, which boasts some impressive talent including Mass Effect and The Last of Us veterans, as well as Skyrim's lead designer Bruce Nesmith.
Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher "could have a higher degree of polish". Bethesda's games ...